The Reality
Thirty students. One slide deck. A handful of questions. Attention drops fast, and the work of preparing something better takes weeks of scripting, coding and tool-wrangling you don’t have time for.
Teaching should be the most exciting part of the day. Right now, it often isn’t. You stand in front of 30 students and a slide deck. They stare. You talk. Engagement spikes for a few minutes, then fades.
Scriptorium turns lessons and data into interactive experiences built with game technology — so students don’t just watch the content. They play with it, bend it, argue with it, and remember it.
Thirty students. One slide deck. A handful of questions. Attention drops fast, and the work of preparing something better takes weeks of scripting, coding and tool-wrangling you don’t have time for.
Scriptorium is where we build that layer for you.
We take one lesson you already teach and turn it into a small, focused interactive — custom to your curriculum, running on the devices you already have.
A live pizza lab: students slice, scale and share — watching ratios change in real time instead of only on the board.
A decision engine: students act as leaders, make choices, and see consequences play out through maps, timelines and data.
A virtual field: upload real measurements, then tweak variables to see how populations, climate or resources shift when one factor changes.
A pattern playground: drag points, slide parameters and watch equations rewrite themselves — making abstractions feel tangible.
Students don’t just answer questions. They change variables, see the world respond, explain what happened and teach it back.
You share one lesson topic, key learning goals and any data you already have (quiz results, field sheets, sample tasks — or nothing at all).
We design and prototype your interactive experience using the same tools we use for games: tight loops, clear feedback and low-friction controls for students.
You run it with one class for about twenty minutes. We watch, capture feedback and adjust where students stumble or get stuck.
Your version ships: ready for every teacher in your school, on the devices they already use. No coding. No training course. Just open and teach.
Students change inputs, see history or systems shift, argue about what happened, and revise their thinking. The activity does the asking for you.
With a single click you can pause the simulation, highlight a breakthrough, or bookmark a moment as tomorrow’s warm-up question.
At the end of class, you can save the strongest student runs. Next time, you start from there instead of from a blank slide.
Scriptorium runs where your students already are — no special labs, no new logins.
We prototype on low-spec hardware first and aim for offline-friendly builds that sync later where the infrastructure allows it. Zero complicated setup, clear controls, and tools that don’t fall apart when the Wi-Fi hiccups.
Experiences carry your school’s identity — logos, colours, examples drawn from your own units — so it feels like something you made, not a generic app.
We prefer simple models: pay for the build, keep using it. No dark patterns, no surprise seat licences.
Embed links in Google Classroom, Canvas, Teams or your LMS of choice. When you’re ready for a new unit, we reuse the same engine and ship an updated build quickly.
This isn’t another template pack or slide library. It’s teaching reimagined — interactive, alive, and built for joy.
Tell us about one lesson you teach. We’ll show you what it could look like as a Scriptorium experience.
Works on Chromebook, Windows, Mac, Linux, Steam Deck and modern phones.
Ghost Citadel © 2025 — we don’t just support teaching. We help reinvent it.